IMG

IMG

Thursday, 24 April 2014

Apple Q2

Some excellent numbers from Apple last night, followed by a commanding performance at the CC from Tim Cook and Co :
CC transcript:  http://seekingalpha.com/article/2159213-apples-ceo-discusses-f2q2014-results-earnings-call-transcript?part=single

The IMG-relevant figures:

iPhone 43.7m
iPad 16.35m
iPod 2.75m
Apple TV: not disclosed

So about 60m royalty volume for IMG's H2

Some graphs courtesy of ZDNet   http://www.zdnet.com/apple-q2-2014-hardware-sales-by-the-numbers-7000028713/






Apple Q2 14 - iPad sales
Apple Q2 14 - iPhone sales

Tuesday, 18 March 2014

Wizards!

Exciting stuff today from IMG. According to HY this is when 'the magic happens':

http://www.imgtec.com/News/Release/index.asp?NewsID=853

Disruptive technology enables interactive cinematic realism for mainstream devices

Game Developers Conference, San Francisco, CA – 18 March, 2014 –

 Imagination Technologies (IMG.L) delivers a revolutionary new family of graphics IP cores that raises the bar for ray traced graphics to a dramatic new level, delivering astonishing realism and performance at mobile power budgets.
Wizard cores enable more immersive games and apps with real-life dynamic lighting models that enable advanced lighting effects, dynamic soft shadows, and life-like reflections and transparencies, previously unachievable in a mobile form factor. PowerVR Wizard Ray Tracing IP is highly scalable, making it disruptive to many other markets beyond mobile.
The new PowerVR Wizard graphics architecture is a significant addition to the lineup of market-leading PowerVR graphics processors (GPUs), which are already present in over half of the world’s smartphones and tablets.
The Wizard architecture is a ray tracing-enabled version of the PowerVR Series6XT Rogue architecture which adds significant new features to the pipeline, enabling accurate real time modelling of fully dynamic lights and shadows. Everything developers know and love about the PowerVR Rogue architecture is present in Wizard GPUs, enabling them to start to use ray tracing without extensive new learning.
PowerVR GR6500 is the first member of the new Wizard family of cores designed to bring real-time, interactive ray traced graphics to a broad range of consumer and mobile platforms, as well as gaming consoles and mainstream gaming PCs, workstations and servers.
Hossein Yassaie, president and CEO of Imagination, says: “Imagination’s highly-efficient PowerVR GPUs have played a key role in driving the creation of entirely new categories of mobile devices. Now we are changing the game again by bringing the next level of realism to mobile and consumer devices. Our ray tracing IP is here, and it’s ready for our licensees and developers to begin creating a new wave of immersive and exciting PowerVR-based consumer experiences.”
Highly anticipated IP poised to transform the state-of-the-art in graphics
Enabling ray tracing capability in consumer devices required a fundamental breakthrough in the algorithms used within ray tracing, as well as the careful addition of optimized fixed function blocks in the GPU to allow ray tracing operations to be performed within the power consumption and bandwidth budgets available in today’s mainstream consumer devices.
With Imagination’s Wizard Ray Tracing family, patented custom hardware engines ensure the GPU’s processor clusters are kept free to run sophisticated shaders, producing stunning results with minimal developer effort. The unique hardware ray tracing processors, including coherence gathering engines, fixed function intersection testing array and accelerated scene hierarchy generator, receive rays from the shaders, determines their intersection and initiates more shaders. All of this is made possible with entirely dynamic scenes through the addition of a novel hardware pipeline to build scene hierarchies required for ray tracing in parallel with other operations, all while remaining compatible with existing programmable vertex operations.
With all of these additions, Wizard cores address the real-world use cases of ray tracing with fully interactive dynamic content and photorealistic lighting. The net effect is an architecture that can perform ray tracing operations around 100 times as efficiently as performing the same operation using GPGPU functionality.
PowerVR GR6500 delivers:
  • Ray tracing: 300 MRPS (million rays per second) and 100 MDTPS (million dynamic triangles per second) at 600 MHz
  • Shading: Four Unified Shading Clusters (USCs), with 128 ALU cores delivering in excess of 150 GFLOPS (FP32) or 300 GFLOPS (FP16) at 600 MHz
  • PowerGearing G6XT for advanced power management and dynamic resource allocation
  • PVR3C™ triple compression technologies (PVRTC and ASTC for texture compression, PVRIC for frame buffer compression, PVRGC for geometry compression)
  • Deep Color support for very high image quality at Ultra HD resolutions and beyond
Through the advanced architecture of PowerVR Wizard, multiple ray tracing engines and shaders operate concurrently to ensure real world sustained performance for both ray tracing and shading.
Further cores will follow that offer smaller power and area footprints for more constrained environments, along with scaled up cores to deliver fully ray traced content for the ultimate in cinema quality graphics. All Wizard cores are designed to provide leading support for a range of APIs such as OpenGL ES 3.x, OpenGL 3.x, Direct3D 11 Level 10_0, OpenCL 1.x, and OpenRL 1.x.
PowerVR Ray tracing: creating new opportunities for developers
In addition to the clear benefits for traditional game engines through the easy addition of many high quality and dynamic shadows, reflections, transparencies, global-lighting, ambient occlusion and more, PowerVR Wizard GPUs can enable a broad range of other capabilities that would either be impossible, low quality or too inefficient using standard techniques. Examples include lens distortion correction, lenticular display rendering, multi-perspective rendering, targeted rendering to points of interest, line-of-sight calculations, collision detection and more.
The combination of efficient shading clusters and low-bandwidth ray tracing will enable a giant step forward for developers, who can bring a new level of quality and enhanced realism to their apps and games. For example, ray tracing can add a superior shadowing or lighting solution to existing games while allowing game developers to preserve the vast majority of the investment that they have already made in their game engines and tools. In addition, dynamic generation of assets in-game will streamline the content creation workflow and save distribution costs by reducing the size of the game files.
David Helgason, CEO of Unity Technologies says: “Unity integrated Imagination’s ray tracing software into the Unity 5 editor due to its high performance on the broadest range of consumer laptops, ease of integration and unique future hardware roadmap. We will continue to work with Imagination to fully utilize the PowerVR Ray Tracing GPU IP within the Unity game engine to further enhance the in-game experience and simplify content creation for our developers.”
James McCombe, director of research for PowerVR Ray Tracing at Imagination, says: “While PowerVR Wizard ray tracing GPUs are a disruptive technology, they remain as familiar and easy to use as the PowerVR GPUs that developers are already using. With PowerVR Wizard IP, the ray tracing capabilities are exposed directly through the existing programmable shading hardware, so that software developers can take advantage of the ultra-fast ray tracing for some effects, while continuing to leverage the substantial investment in software designed to run on GPUs already available in the market today.”
Matt Pharr, co-author of ‘Physically Based Rendering, from Theory to Implementation’ and Academy Award Honoree, says: “The PowerVR Wizard architecture from Imagination is a remarkable advance: it promises to deliver both high-performance and energy-efficient ray tracing to developers, in the context of a regular GPU that can rasterize efficiently and still has high-performance shader cores. By making ray tracing available to all developers that use this platform, the Wizard architecture offers the possibility of a quantum leap forward in image quality in mobile interactive graphics applications.”
While power-efficient enough for mobile applications, the PowerVR Wizard architecture is able to scale up to configurations capable of rendering interactive cinema for high-end gaming machines and consumer devices.
Says Yasuhiro Kondo, general manager, Arcade Machine Development, SEGA Co Ltd.: “SEGA welcomes the announcement of PowerVR Ray Tracing IP from Imagination Technologies. We expect that the Wizard cores will create a great revolution in the graphics experience of the gaming market.”
Availability
The PowerVR Wizard GR6500 core is available for licensing now. Contact info@imgtec.com for more information.


Thursday, 6 March 2014

Imagination IMS


Imagination put out the H2 IMS today. As predicted by most ,the licensing will miss the £38-43m forecast, even though it is very strong at present. The royalty volume forecast is further reduced due mainly to Mediatek using Mali for its current generation (will turn around in FY15).On the plus side costs are being better managed and there is a Tier 1 win for MIPS new cores - that is clearly deserving of a separate rns and may come later on in the year. Most are now focussed on FYs 15,16 when we should see a return to growth across multiple fronts.
Imagination Technologies Group plc ('Imagination', LSE: IMG), a leading multimedia, processor and communications technology company, is today issuing its Interim Management Statement for the period from 1 November 2013 to 5 March 2014.

Trading update

The Group has continued to develop and make good progress in its strategy of providing the key processor IP cores needed for the broadest range of System-on-Chips (SoC) and the markets they target.
Unit shipments have been behind expectations due to a slower rate of smartphone market growth and lower market share in the entry level segment of that market. However, based on recent design wins and partner product launches, we expect this share to recover in the latter part of FY15. The revenue impact of share loss in the entry level segment has been lessened due to the lower royalties on these units. Indeed the average royalty rate achieved is ahead of our expectations.
Licensing activity remains high with a large number of opportunities being progressed across all of the IP product groups. Progress so far in H2 has been encouraging including development and extensions of some strategic and long-term relationships. One of the characteristics of the sales pipeline this year compared with previous years is the number and breadth of opportunities. They cover a far wider range of customers and a broader mix across all of our IP products. While this helps to reduce the dependency on specific customers / products, there is still the usual uncertainty in precise timing of deal closure.
The Pure business performance has been steady with revenues from the Jongo range of wireless speakers offsetting weaker performance in the DAB market.
We have continued to manage the operating cost base with increased rigour. In particular, synergies from acquisitions and across our geographical resources have been greater than previously expected and this has resulted in significant additional efficiencies and cost savings against our plan.

Technology

Multimedia
Our PowerVR Series6 technology has seen significant further deployment in the market with multiple partners now shipping devices using this technology in all key segments. This was increasingly visible at the recent major industry event, Mobile World Congress (MWC) 2014. Recent benchmarks measuring performance, power and area show significant benefits, delivered by this market leading technology, compared with all competition.
We recently announced further GPU cores based on the Series6 technology for both Series6XT and also Series6XE. These cores bring the benefits of Series6 to a broader range of customer requirements from entry level to market leading high-end. Series6XE in particular delivers strong performance per square millimetre and feature set, providing exceptional products targeting the entry level smartphone / tablet and wearables markets. Series6XT is demonstrably leading the market in mainstream and high-end segments. We have seen and continue to see strong interest in and licensing of this technology.
We have recently launched our first IP core, PowerVR V2500, in the Raptor imaging processor family which works closely with our PowerVR video and graphics cores to provide enhanced camera functionality and tighter integration. The vision capability is increasingly becoming a very important aspect of many categories of devices in many market segments from smartphones to the Internet of Things (IoT).
We will make further product announcements involving our ray tracing technology later this month.
CPU and processor cores
Progress with development of the Warrior range of cores, which was initiated following the MIPS acquisition, has been strong with the launch, in February 2014, of the new MIPS Warrior M-class cores. These are the world's first MCU-class CPU IP cores with hardware virtualization and next generation security capabilities. We have now launched two performance/feature categories, P-class and M-class cores, from the new MIPS Warrior family. Significantly we have already secured licenses for these new cores.  Development of further cores, including 64-bit processors, within the Warrior family is progressing rapidly.
Customer engagements regarding MIPS processors continue very positively, with a number of new agreements signed including with a Tier 1 customer using latest generation MIPS for the first time.
The emerging market segment of wearable devices is set to be a very active one for MIPS with several partners already engaged and others in the pipeline. We are also seeing genuine interest and early traction for the MIPS Warrior family for the mobile market.
The progress on MIPS is very encouraging and has made a positive contribution to the business. We re-iterate that this is a long-term strategy to offer real choice in the CPU and processor IP market.
Communications
The relevance and interest of our communications IP has increased further, with a significant number of licensing opportunities in the sales pipeline. Of particular note is the number of customers interested in combining this with our other technologies, such as MIPS processors, or our PowerVR graphics and video solutions, as evidenced by the recent product announcement from Toshiba.
We have signed licenses with a number of partners for our Caskeid multi-room wireless audio technology, which also powers Pure Jongo wireless speakers, and have a number of further prospects in progress. This offering combines our Ensigma connectivity, MIPS processors and our market leading wireless synchronisation technology.
Cloud technologies
FlowCloud is a key software technology for enabling IoT opportunities. Its availability to our customers can enable faster time to volume product shipments. There is growing customer recognition of the market opportunity and relevance of this technology to many key established and emerging markets including audio and video content delivery, home automation, healthcare, security and the many other IoT opportunities seen widely at the recent CES and MWC international trade shows.
Pure
We have continued the development and launch of a number of strategic products and technologies that showcase the technology and capabilities of the Group and help to secure new business opportunities. There are a number of ongoing discussions with partners looking to utilise these technologies as demonstrated by the recent announcement with Onkyo.
Outlook
With the encouraging high level of licensing opportunities in the pipeline and deals closed so far we expect licensing revenue for the current year to be significantly stronger than last year and gaining momentum. When we consider the timing of deal closure in this final quarter however, we expect licensing revenue to be in the range of £35m - £40m.
Based on our view of existing partner shipments and new products which are starting to ship, we expect total unit shipments to be in excess of 1.2bn units in the financial year to 30 April 2014. Excluding MIPS, we now expect 520m - 550m units. There are a number of new partners that have just started or will start shipment over the coming months and new design wins with existing partners which will contribute to unit volume growth in FY15.
We expect to see a financial improvement in the Pure division over the medium term, driven by the new Jongo product range.
Based on the higher levels of synergies and rigorous cost management, we now expect the underlying operating costs for FY14 to be significantly lower than previous guidance (£135m - £137m) and within the range £127m - £131m. The investments we have made in the operating cost base over the last few years have strengthened the R&D capabilities significantly and have equipped us to deliver to our plans. As a result, our expectations for underlying operating costs for FY15 are for a much lower rate of growth.
The financial position of Imagination remains robust and the Board is confident that the Group's progress will continue.
Hossein Yassaie, Imagination's Chief Executive said:
"We continue to focus on building sustainable and long-term value in our business, despite the transient events that are inevitable in the dynamic markets in which we operate.
"Our strategy to develop and exploit disruptive technologies in our three main areas of IP – multimedia, processors and communications – has made good progress. Significantly this strategy has now reached a stage that it is enabling us to start offering our customers solution-centric platforms that they value.
"Our strong technology base and the platforms they are enabling, the expanding partner engagements and the growing design wins across a broader range of markets give us confidence that we have significant opportunities and growth potential ahead."
Enquiries

Monday, 24 February 2014

Imagination at MWC 2014

Relevant news will be posted here:

http://www.imgtec.com/News/Release/index.asp?NewsID=837

MOBILE WORLD CONGRESS, Barcelona, Spain – 24 February, 2014 – Imagination Technologies (IMG.L) is rolling out the first intellectual property (IP) core based on its innovative PowerVR Raptor imaging processor architecture which takes image processing to the next level for next generation applications. The high-performance, low-power, low-area PowerVR Series2 V2500 core offers a scalable and highly-configurable solution targeting a broad range of devices from cost-sensitive, mass-market feature phones to automotive to connected home security to premium smartphones and tablets. 

http://www.imgtec.com/News/Release/index.asp?NewsID=838

MOBILE WORLD CONGRESS, Barcelona, Spain – 24 February, 2014 – Imagination Technologies (IMG.L) and Actions Semiconductor Co., Ltd. (Nasdaq: ACTS), one of China’s leading fabless semiconductor companies, are extending their collaboration in bringing advanced graphics to a range of Actions’ OWL chipsets which are designed to address each segment of the tablet market. Actions is leveraging Imagination’s PowerVR graphics in multiple generations of its OWL chipsets, including the ATM7021, ATM7039 and ATM7029B, and will continue to use PowerVR for future generations. 

http://www.imgtec.com/News/Release/index.asp?NewsID=841

MOBILE WORLD CONGRESS, Barcelona, Spain – 24 February, 2014 – Imagination Technologies (IMG.L) announces that Toshiba Corporation’s new TZ500 series applications processors integrate multiple Imagination IP cores including PowerVR graphics and video processors (GPU and VPU) and Ensigma Series4 radio communications processor (RPU) for 802.11ac 2x2 functionality. - 

http://www.imgtec.com/News/Release/index.asp?NewsID=843


Jerusalem, Israel, and London, UK – February 24th, 2014 – Mobileye, the world leader in Advanced Driver Assistance Systems (ADAS) and Imagination Technologies (IMG.L), announced today that they are extending their partnership focusing on creation of highly reliable, efficient vision processing for Mobileye’s ADAS technology.
Mobileye has already shipped over 2.5 million EyeQ2 and EyeQ3 SoCs that are based on Imagination’s MIPS processor architecture. These vision processors, together with Mobileye’s broad range of algorithms for mono-camera driver assistance systems, target vehicle active safety applications such as lane departure warning, vehicle detection, pedestrian detection, intelligent headlight control and traffic sign recognition

http://newsroom.intel.com/community/intel_newsroom/blog/2014/02/24/intel-gaining-in-mobile-and-accelerating-internet-of-things

New PVR Series 6 cores (Merrifield and Moorefield):


New Intel® Atom™ Processors and LTE-Advanced Communications Platform
Intel launched the 2.13GHz Intel Atom processor Z3480 ("Merrifield") that offers the ideal combination of fast, smart performance and long battery life for Android smartphones and tablets. The 64-bit ready SoC delivers best-in-class compute performance for the mainstream and performance segments, and solidly outperforms the competition in compute-intensive application, web application and light media editing performance.1 Merrifield also delivers best-in-class battery life.2

Based on Intel's 22nm Silvermont microarchitecture, the new processor also features a PowerVR* Series 6 Graphics IP core from Imagination Technologies* and is designed for simple pairing with the Intel® XMM™ 7160 LTE platform. Merrifield is the first Intel Atom SoC to feature the new Intel® Integrated Sensor Solution, which efficiently manages sensor data to keep applications smart and contextually aware even when the device is in a low-power state. Intel expects Merrifield-based devices from multiple OEMs to launch beginning in the second quarter.

James noted that all Intel Atom processors today support a 64-bit computing experience. "Sixty-four bit computing is moving from the desktop to the mobile device," James said. "Intel knows 64-bit computing, and we're the only company currently shipping 64-bit processors supporting multiple operating systems today, and capable of supporting 64-bit Android when it is available." Intel has also delivered 64-bit kernels across operating systems, so customers who choose Intel Atom have a ready foundation for a 64-bit experience as the operating system and applications evolve.

Intel also disclosed new details on its next-generation 64-bit Intel Atom processor, code-named "Moorefield" for devices expected to be available in the second half of the year. Building on the Merrifield feature set, Moorefield adds two additional Intel architecture (IA) cores for up to 2.3GHz of compute performance, an enhanced GPU and support for faster memory. Moorefield is optimized for Intel's 2014 LTE platform, the Intel® XMM™ 7260, which the company also introduced today



First previewed at CES 2014, the Allwinner UltraOcta A80 processor is now making its formal debut at MWC 2014. The full set of specifications includes an eight-core big.LITTLE HMP (GTS) CPU paired with a PowerVR G6230 GPU, providing some of the best horsepower for graphics and compute available right now. 

http://www.pcper.com/news/Mobile/MWC-2014-Allwinner-launches-UltraOcta-A80-processor-bigLITTLE-and-PowerVR


Sir Hossein Yassaie, CEO, Imagination Technologies, said, "Our long-standing strategic relationship with Allwinner has resulted in a series of amazing products that offer high performance and low power consumption for highly affordable devices. The graphics and compute capabilities of the newly-announced Allwinner UltraOcta A80 processor are truly impressive. 
“With the UltraOcta processor, Allwinner are leveraging the full benefits of the Rogue GPU architecture to provide the best combination of features. The choice of a fully-featured PowerVR G6230 GPU enables them to deliver one of the best platforms for Android and other operating systems."

Announced just after MWC but a good win for Caskeid/FlowCloud


London, UK – 28 February, 2014 – Imagination Technologies (IMG.L) and Onkyo, one of the world’s foremost creators of innovative home entertainment products, announced today that they have entered an agreement to collaborate on the next generation of wireless audio music streaming systems and the global expansion of High Quality Audio. 
Says Munenori Otsuki, president and CEO, Onkyo Corporation: “In the last decade we have witnessed a massive increase in music consumption. Unfortunately during this period audio quality has been lost in the rush for convenience. The time has come to raise the bar back up. By working with Imagination and its partners, who are at the centre of this movement, we will aggressively expand wireless audio music streaming and High Quality Audio out of Japan to the rest of the world.” Onkyo launched Japan’s most successful High Quality Audio download platform called e-onkyo music in 2005.
Hossein Yassaie, CEO, Imagination added: “We are delighted to be working with such a technically capable audio company as Onkyo. Imagination’s Caskeid and FlowCloud technologies are crucial to enabling both the Streaming Music and High Quality Audio revolutions. Onkyo is a brand that can engineer and carry these products to market. I am certain the music listening experience is going to change through collaborations of this kind.” 

Imagination's Summary of MWC:

http://www.imgtec.com/News/Release/index.asp?NewsID=848


London, UK – 3rd March, 2014 – Imagination Technologies (IMG.L) reports notable new silicon devices and mobile products using its range of SoC IP processors at Mobile World Congress (MWC) 2014 in Barcelona, which concluded on February 27th.
Imagination’s technologies were at the heart of a broad range of products from the latest mobile phones and tablets to IoT (internet of things) and wearables, and also enabled exciting applications for imaging, augmented reality, gaming and more, which were demonstrated at the show.




Photos of the IMG stands from MWC  (thanks Susi):










Friday, 21 February 2014

TZ5000 series SoC from Toshiba featuring Imagination IP

Toshiba launched a new series of apps processors (for STB and similar) packed with IMG IP:

http://www.businesswire.com/news/home/20140220006696/en/Toshiba-Launches-Application-Processors-Supporting-Wireless-Communication#.Uwdzv6vKcwM


TOKYO--()--Toshiba Corporation (TOKYO:6502) today announced the launch of the “TZ5000 series” of application processors supporting wireless communication of high quality video, as the latest addition to its ApP Lite™. Sample shipments will start in May, with mass production scheduled to start in September, 2014.
Increasingly, delivery of video and audio over the internet (OTT: Over The Top1) requires set top boxes and similar equipment to receive the service and distribute contents to PCs and smartphones via wireless LAN. The “TZ5000 series” application processors integrate a baseband function compliant with IEEE802.11ac, the standard for high speed wireless LAN, and also incorporate 32Gbit NAND flash memory in a single package. This secures a broad bandwidth connection, which is often limited when each component is individually mounted on a PCB, and also reduces mounting area, contributing to downsizing of equipment.
The series also adopts an original low power design, reducing power consumption and heat generation when processing multimedia applications, such as HTML5, which usually imposes a heavy load to the CPU.
Applications
OTT tuners, IP media box, wearable devices, digital signage equipment, and thin client devices2
 
Key Specifications of New Product
Part Number TZ5000MBG TZ5001MBG
Secure Boot System
Control
Not supported
Supported
Wi-Fi®
Embedded IEEE802.11a/b/g/n/ac 2x2 MIMO Baseband
Engine (Ensigma™ C4500)
Flash MemoryEmbedded 32Gbit MLC NAND
CPUDual-core ARM® Cortex®-A9 MPCore / NEON™ ~1.2GHz
GPUPowerVR™ SGX540
VPUPowerVR™ VXD395
Graphics Engine
1080p@60fps Multi Format Decoder, IPC, Scalar,
Rotator, Composer
High-Speed I/O 
DDR3/3L/LP-DDR3, USB OTG, SDIO, HDMI®, MIPI®
CSI and DSI
 
MWC is next week so there should be plenty to report.

Tuesday, 11 February 2014

Mediatek MT6595 LTE SoC announced

Not wishing to be left behind by Qualcomm and Broadcom in the rapidly expanding LTE market, Mediatek today announced a new LTE SoC  featuring Octa-Core A17/A7 and PowerVR Rogue:


TAIWAN, Hsinchu – 11 February, 2014 – MediaTek today announces the MT6595, a premium mobile solution with the world’s first 4G LTE octa-core smartphone SOC powered by the latest Cortex-A17™ CPUs from ARM®.
 
The MT6595 employs ARM’s big.LITTLE™ architecture with MediaTek’s CorePilot™ technology to deliver a Heterogeneous Multi-Processing (HMP) platform that unlocks the full power of all eight cores. An advanced scheduler algorithm with adaptive thermal and interactive power management delivers superior multi-tasking performance and excellent sustained performance-per-watt for a premium mobile experience.
 
Excellent Performance-Per-Watt
• Four ARM Cortex-A17™, each with significant performance improvement over previous-generation processors, plus four Cortex-A7™ CPUs
• ARM big.LITTLE™ architecture with full-system coherency performs sophisticated tasks efficiently
• Integrated Imagination Technologies PowerVR™ Series6 GPU for high-performance graphics
Integrated 4G LTE Multi-Mode Modem
• Rel. 9, Category 4 FDD and TDD LTE with data rates up to 150Mbits/s downlink and 50Mbits/s uplink
• DC-HSPA+ (42Mbits/s), TD-SCDMA and EDGE for legacy 2G/3G networks
• 30+ 3GPP RF bands support to meet operator needs worldwide
 
World-Class Multimedia Subsystems
• World’s first mobile SOC with integrated, low-power hardware support for the new H.265 Ultra HD (4K2K) video record & playback, in addition to Ultra HD video playback support for H.264 & VP9 
• Supports 24-bit 192 kHz Hi-Fi quality audio codec with high performance digital-to-analogue converter (DAC) to head phone >110dB SNR 
• 20MP camera capability and a high-definition WQXGA (2560 x 1600) display controller
• MediaTek ClearMotion™ technology eliminates motion jitter and ensures smooth video playback at 60fps on mobile devices
• MediaTek MiraVision™ technology for DTV-grade picture quality
 
First MediaTek Mobile Platform Supporting 802.11ac
• Comprehensive complementary connectivity solution that supports 802.11ac 
• Multi-GNSS positioning systems including GPS, GLONASS, Beidou, Galileo and QZSS 
• Bluetooth LE and ANT+ for ultra-low power connectivity with fitness tracking devices

END

Yesterday, Broadcom made the following announcement about its new (PowerVR-based) LTE solutions:

Broadcom Corporation (NASDAQ: BRCM), a global innovation leader in semiconductor solutions for wired and wireless communications, today introduced a turnkey reference platform designed to help OEMs rapidly develop a portfolio of affordable 4G LTE mobile devices. This new platform is targeted at the rapidly growing sub $300 LTE smartphone market.  For more news, visit Broadcom's Newsroom.   
Broadcom's fifth generation turnkey platform supports Android KitKat and utilizes the company's pin-to-pin compatible dual-core M320 or upcoming quad-core M340 LTE SoC and best-in-class connectivity and location technology. With complete design reuse between dual-core and quad-core basebands, OEMs can develop multiple devices with the same platform design while lowering engineering costs and accelerating time to market. Certification by leading carriers worldwide and Category 4 (Cat 4) speeds in FDD-LTE and TD-LTE modes enable OEMs to deliver high-performance smartphones with seamless worldwide roaming capabilities.
LTE delivers a significantly enhanced browsing and streaming experience. In fact, LTE users consume 1.5GB of data per month on average - almost twice the average amount consumed by non-LTE users[1]. By offering a turnkey LTE design with 5G Wi-Fi, Bluetooth, location and near field communication (NFC) technologies, Broadcom is enabling consumers around the world to experience faster browsing, shorter download times and more reliable video streaming at unprecedented price points.
"We project that the LTE baseband market will register about 64 percent year-on-year growth in 2014 to reach over 500 million units," said Sravan Kundojjala, Senior Analyst, Handset Component Technologies service at Strategy Analytics. "Broadcom is one of the only players with a mature carrier-ready multimode LTE SoC, the engineering expertise and the worldwide scale required to deploy complete LTE platforms.  The new Broadcom turnkey design will help accelerate the adoption of LTE worldwide and make high-performance, yet affordable devices available to the broader market."
"Broadcom's turnkey team achieved a design with a very low cost bill of material (RBOM) to enable handset companies to quickly and efficiently take Broadcom's LTE solutions to market," said Robert Rango, Executive Vice President andGeneral Manager, Mobile and Wireless Group. "In addition, this turnkey design is flexible and allows OEMs to build a wide range of LTE handsets."
Additional Product Features
  • Cat 4 150 Mbps LTE speeds in FDD-LTE and TD-LTE modes and up to 42 Mbps with DC-HSPA+ 3G as well as GSM/EDGE
  • BCM2095 LTE RF transceiver enables FDD and TD LTE/3G/2G band support for worldwide roaming
  • VoLTE and HD voice support
  • HD display, imaging and graphics for an immersive consumer experience
  • Pre-integrated with the Android KitKat operating system
  • Reduces LTE modem power consumption by up to 30 percent for extended hours of use
  • Broadcom's best-in-class connectivity - 5G WiFi, Bluetooth Smart, NFC and location technologies
AvailabilityBroadcom's M320 LTE SoC is in production now.
Broadcom will showcase its mobile innovations for Category 4 and Category 6 at the upcoming Mobile World Congressshow in Barcelona, February 24-27.