Amazingly, the SGX543MP2 can display 1920x1080 on the TV, and also run 1024x768 on the iPad2 screen at the same time.
From http://www.eurogamer.net/articles/digitalfoundry-real-racing-2-hd-1080p-comes-to-ios
Courtesy of Rob Evans
Real Racing 2 HD: 1080p comes to iOS
April 29th, 2011
A fever pitch of speculation surrounded the recent launch of iPad 2, with Apple managing to keep a tight lid on the technical make-up of the new device right up to the launch event. There we saw Epic Games' excellent Infinity Blade showcased with a level of performance and graphical finesse that outstripped the same game running on the original version of Apple's tablet.
While it's clear that Epic was given access to prototype versions of the new device, most developers were left as much in the dark as the rest of us. Even basic info on the specs of the revamped machine was carefully guarded, presenting some serious challenges to developers champing at the bit to support the new hardware from launch.
Flight Control developer Firemint was especially eager to brings its new racing sequel, Real Racing 2 HD, across to iPad 2 as quickly as possible.
"In anticipating the iPad 2 release, we were actually working with a matrix of different possibilities for what it might be. As time went by and we heard rumours we would adjust the probabilities in each configuration," Firemint CEO Rob Murray tells us.
"We worked on basically two versions for iPad 2. One was built for about 25 per cent to 50 per cent performance increase, the other was the 'hit it out of the park' kind of performance increase. When we saw the keynote we switched gears rapidly to the 'hit it out of the park' version that meant that we were finishing off a new graphics set that we had been working on."
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